apply_transform
0 parameters and request shape
Takes no parameters.
POST /api/apply_transform
{ ... }The complete surface: 458 Unreal Engine endpoints and 189 MifBlender operations, generated from the live registry (self_audit and describe_endpoint for Unreal, the addon’s operation tables for Blender). A name that does not exist cannot appear here, and each parameter list is the vocabulary that endpoint enforces.
Takes no parameters.
POST /api/apply_transform
{ ... }Takes no parameters.
POST /api/bevel_edges
{ ... }Takes no parameters.
POST /api/clean_mesh
{ ... }Takes no parameters.
POST /api/closest_point_on_mesh
{ ... }Takes no parameters.
POST /api/create_collision_hull
{ ... }Takes no parameters.
POST /api/decimate_mesh
{ ... }Takes no parameters.
POST /api/export_mesh
{ ... }Takes no parameters.
POST /api/extrude_skirt
{ ... }Takes no parameters.
POST /api/gen_mesh
{ ... }Takes no parameters.
POST /api/import_mesh
{ ... }Takes no parameters.
POST /api/mesh_quality
{ ... }Takes no parameters.
POST /api/mesh_stats
{ ... }Takes no parameters.
POST /api/recipe_game_ready
{ ... }Takes no parameters.
POST /api/rename_object
{ ... }Takes no parameters.
POST /api/select_edges
{ ... }Takes no parameters.
POST /api/separate_mesh
{ ... }Takes no parameters.
POST /api/set_material_slots
{ ... }Takes no parameters.
POST /api/set_origin
{ ... }Takes no parameters.
POST /api/set_uv_layer
{ ... }Takes no parameters.
POST /api/set_vertex_color
{ ... }Takes no parameters.
POST /api/transform_selection
{ ... }Takes no parameters.
POST /api/uv_info
{ ... }Takes no parameters.
POST /api/uv_unwrap
{ ... }