add_bones
0 parameters and request shape
Takes no parameters.
POST /api/add_bones
{ ... }The complete surface: 535 Unreal Engine endpoints and 201 MifBlender operations, generated from the live registry (self_audit and describe_endpoint for Unreal, the addon’s operation tables for Blender). A name that does not exist cannot appear here, and each parameter list is the vocabulary that endpoint enforces.
Takes no parameters.
POST /api/add_bones
{ ... }Takes no parameters.
POST /api/add_cloth
{ ... }Takes no parameters.
POST /api/add_collision
{ ... }Takes no parameters.
POST /api/add_constraint
{ ... }Takes no parameters.
POST /api/add_driver
{ ... }Takes no parameters.
POST /api/add_dynamic_paint
{ ... }Takes no parameters.
POST /api/add_fcurve_modifier
{ ... }Takes no parameters.
POST /api/add_fluid
{ ... }Takes no parameters.
POST /api/add_group_interface
{ ... }Takes no parameters.
POST /api/add_group_node
{ ... }Takes no parameters.
POST /api/add_modifier
{ ... }Takes no parameters.
POST /api/add_nla_strip
{ ... }Takes no parameters.
POST /api/add_particles
{ ... }Takes no parameters.
POST /api/add_procedural_texture
{ ... }Takes no parameters.
POST /api/add_rigid_body
{ ... }Takes no parameters.
POST /api/add_rigid_body_constraint
{ ... }Takes no parameters.
POST /api/add_shape_key
{ ... }Takes no parameters.
POST /api/add_soft_body
{ ... }Takes no parameters.
POST /api/add_sound
{ ... }Takes no parameters.
POST /api/aim_object
{ ... }Takes no parameters.
POST /api/append_from_file
{ ... }Takes no parameters.
POST /api/apply_modifier
{ ... }Takes no parameters.
POST /api/apply_transform
{ ... }Takes no parameters.
POST /api/assign_action
{ ... }Takes no parameters.
POST /api/assign_material_to_faces
{ ... }Takes no parameters.
POST /api/assign_node_group
{ ... }Takes no parameters.
POST /api/audit_placement
{ ... }Takes no parameters.
POST /api/bake_physics
{ ... }Takes no parameters.
POST /api/bake_sound_keys
{ ... }Takes no parameters.
POST /api/bake_texture
{ ... }Takes no parameters.
POST /api/bake_to_keyframes
{ ... }Takes no parameters.
POST /api/bevel_edges
{ ... }Takes no parameters.
POST /api/bisect_plane
{ ... }Takes no parameters.
POST /api/boolean_op
{ ... }Takes no parameters.
POST /api/build_tree
{ ... }Takes no parameters.
POST /api/call_log
{ ... }Takes no parameters.
POST /api/clean_mesh
{ ... }Takes no parameters.
POST /api/clear_scene
{ ... }Takes no parameters.
POST /api/closest_point_on_mesh
{ ... }Takes no parameters.
POST /api/collect_vdb_frames
{ ... }Takes no parameters.
POST /api/compare_to_reference
{ ... }Takes no parameters.
POST /api/compose_atlas
{ ... }Takes no parameters.
POST /api/compositor_info
{ ... }Takes no parameters.
POST /api/convert_object
{ ... }Takes no parameters.
POST /api/create_action
{ ... }Takes no parameters.
POST /api/create_armature
{ ... }Takes no parameters.
POST /api/create_camera
{ ... }Takes no parameters.
POST /api/create_collection
{ ... }Takes no parameters.
POST /api/create_collision_hull
{ ... }Takes no parameters.
POST /api/create_curve
{ ... }Takes no parameters.
POST /api/create_curves
{ ... }Takes no parameters.
POST /api/create_empty
{ ... }Takes no parameters.
POST /api/create_force_field
{ ... }Takes no parameters.
POST /api/create_lattice
{ ... }Takes no parameters.
POST /api/create_light
{ ... }Takes no parameters.
POST /api/create_light_probe
{ ... }Takes no parameters.
POST /api/create_material
{ ... }Takes no parameters.
POST /api/create_node_group
{ ... }Takes no parameters.
POST /api/create_point_cloud
{ ... }Takes no parameters.
POST /api/create_primitive
{ ... }Takes no parameters.
POST /api/create_scene
{ ... }Takes no parameters.
POST /api/create_text
{ ... }Takes no parameters.
POST /api/create_texture
{ ... }Takes no parameters.
POST /api/create_view_layer
{ ... }Takes no parameters.
POST /api/create_volume
{ ... }Takes no parameters.
POST /api/create_world
{ ... }Takes no parameters.
POST /api/decimate_mesh
{ ... }Takes no parameters.
POST /api/delete_collection
{ ... }Takes no parameters.
POST /api/delete_keyframe
{ ... }Takes no parameters.
POST /api/delete_object
{ ... }Takes no parameters.
POST /api/delete_scene
{ ... }Takes no parameters.
POST /api/delete_view_layer
{ ... }Takes no parameters.
POST /api/describe_material
{ ... }Takes no parameters.
POST /api/describe_op
{ ... }Takes no parameters.
POST /api/edit_fcurve
{ ... }Takes no parameters.
POST /api/evaluate_at_frame
{ ... }Takes no parameters.
POST /api/export_mesh
{ ... }Takes no parameters.
POST /api/export_scene
{ ... }Takes no parameters.
POST /api/extract_audio
{ ... }Takes no parameters.
POST /api/extrude_skirt
{ ... }Takes no parameters.
POST /api/face_info
{ ... }Takes no parameters.
POST /api/file_info
{ ... }Takes no parameters.
POST /api/frame_viewport
{ ... }Takes no parameters.
POST /api/gen_asset
{ ... }Takes no parameters.
POST /api/gen_image
{ ... }Takes no parameters.
POST /api/gen_mesh
{ ... }Takes no parameters.
POST /api/gen_status
{ ... }Takes no parameters.
POST /api/gen_texture
{ ... }Takes no parameters.
POST /api/import_mesh
{ ... }Takes no parameters.
POST /api/import_scene
{ ... }Takes no parameters.
POST /api/join_objects
{ ... }Takes no parameters.
POST /api/link_group_nodes
{ ... }Takes no parameters.
POST /api/link_objects
{ ... }Takes no parameters.
POST /api/list_actions
{ ... }Takes no parameters.
POST /api/list_animation_data
{ ... }Takes no parameters.
POST /api/list_bones
{ ... }Takes no parameters.
POST /api/list_cameras
{ ... }Takes no parameters.
POST /api/list_collections
{ ... }Takes no parameters.
POST /api/list_constraints
{ ... }Takes no parameters.
POST /api/list_custom_properties
{ ... }Takes no parameters.
POST /api/list_group_nodes
{ ... }Takes no parameters.
POST /api/list_images
{ ... }Takes no parameters.
POST /api/list_keyframes
{ ... }Takes no parameters.
POST /api/list_lights
{ ... }Takes no parameters.
POST /api/list_markers
{ ... }Takes no parameters.
POST /api/list_materials
{ ... }Takes no parameters.
POST /api/list_modifiers
{ ... }Takes no parameters.
POST /api/list_node_groups
{ ... }Takes no parameters.
POST /api/list_objects
{ ... }Takes no parameters.
POST /api/list_particles
{ ... }Takes no parameters.
POST /api/list_scenes
{ ... }Takes no parameters.
POST /api/list_shape_keys
{ ... }Takes no parameters.
POST /api/list_vertex_groups
{ ... }Takes no parameters.
POST /api/list_view_layers
{ ... }Takes no parameters.
POST /api/list_worlds
{ ... }Takes no parameters.
POST /api/mesh_quality
{ ... }Takes no parameters.
POST /api/mesh_stats
{ ... }Takes no parameters.
POST /api/mixdown_audio
{ ... }Takes no parameters.
POST /api/move_keyframes
{ ... }Takes no parameters.
POST /api/normalize_weights
{ ... }Takes no parameters.
POST /api/object_info
{ ... }Takes no parameters.
POST /api/objects_overlap
{ ... }Takes no parameters.
POST /api/open_file
{ ... }Takes no parameters.
POST /api/physics_info
{ ... }Takes no parameters.
POST /api/ping
{ ... }Takes no parameters.
POST /api/purge_orphans
{ ... }Takes no parameters.
POST /api/ray_cast
{ ... }Takes no parameters.
POST /api/recipe_game_ready
{ ... }Takes no parameters.
POST /api/redo
{ ... }Takes no parameters.
POST /api/remove_constraint
{ ... }Takes no parameters.
POST /api/remove_driver
{ ... }Takes no parameters.
POST /api/remove_modifier
{ ... }Takes no parameters.
POST /api/remove_node
{ ... }Takes no parameters.
POST /api/rename_bones
{ ... }Takes no parameters.
POST /api/rename_object
{ ... }Takes no parameters.
POST /api/render_animation
{ ... }Takes no parameters.
POST /api/render_info
{ ... }Takes no parameters.
POST /api/render_status
{ ... }Takes no parameters.
POST /api/render_still
{ ... }Takes no parameters.
POST /api/run_python
{ ... }Takes no parameters.
POST /api/save_file
{ ... }Takes no parameters.
POST /api/scene_info
{ ... }Takes no parameters.
POST /api/select_edges
{ ... }Takes no parameters.
POST /api/select_faces
{ ... }Takes no parameters.
POST /api/separate_mesh
{ ... }Takes no parameters.
POST /api/set_action
{ ... }Takes no parameters.
POST /api/set_bone_pose
{ ... }Takes no parameters.
POST /api/set_camera
{ ... }Takes no parameters.
POST /api/set_camera_panorama
{ ... }Takes no parameters.
POST /api/set_collection_visibility
{ ... }Takes no parameters.
POST /api/set_color_management
{ ... }Takes no parameters.
POST /api/set_color_ramp
{ ... }Takes no parameters.
POST /api/set_compositing
{ ... }Takes no parameters.
POST /api/set_constraint
{ ... }Takes no parameters.
POST /api/set_current_scene
{ ... }Takes no parameters.
POST /api/set_custom_property
{ ... }Takes no parameters.
POST /api/set_frame_range
{ ... }Takes no parameters.
POST /api/set_keyframe
{ ... }Takes no parameters.
POST /api/set_light
{ ... }Takes no parameters.
POST /api/set_light_ies
{ ... }Takes no parameters.
POST /api/set_light_influence
{ ... }Takes no parameters.
POST /api/set_light_linking
{ ... }Takes no parameters.
POST /api/set_light_shadow
{ ... }Takes no parameters.
POST /api/set_marker
{ ... }Takes no parameters.
POST /api/set_material_properties
{ ... }Takes no parameters.
POST /api/set_material_settings
{ ... }Takes no parameters.
POST /api/set_material_slots
{ ... }Takes no parameters.
POST /api/set_material_texture
{ ... }Takes no parameters.
POST /api/set_material_volume
{ ... }Takes no parameters.
POST /api/set_modifier
{ ... }Takes no parameters.
POST /api/set_nla_track
{ ... }Takes no parameters.
POST /api/set_node_property
{ ... }Takes no parameters.
POST /api/set_object_visibility
{ ... }Takes no parameters.
POST /api/set_origin
{ ... }Takes no parameters.
POST /api/set_parent
{ ... }Takes no parameters.
POST /api/set_particles
{ ... }Takes no parameters.
POST /api/set_physics_world
{ ... }Takes no parameters.
POST /api/set_point_positions
{ ... }Takes no parameters.
POST /api/set_render_settings
{ ... }Takes no parameters.
POST /api/set_scene_audio
{ ... }Takes no parameters.
POST /api/set_shading
{ ... }Takes no parameters.
POST /api/set_shape_key
{ ... }Takes no parameters.
POST /api/set_text
{ ... }Takes no parameters.
POST /api/set_uv_layer
{ ... }Takes no parameters.
POST /api/set_vertex_color
{ ... }Takes no parameters.
POST /api/set_vertex_weights
{ ... }Takes no parameters.
POST /api/set_view_layer
{ ... }Takes no parameters.
POST /api/set_viewport_shading
{ ... }Takes no parameters.
POST /api/set_viewport_view
{ ... }Takes no parameters.
POST /api/set_world
{ ... }Takes no parameters.
POST /api/transfer_weights
{ ... }Takes no parameters.
POST /api/transform_object
{ ... }Takes no parameters.
POST /api/transform_objects
{ ... }Takes no parameters.
POST /api/transform_selection
{ ... }Takes no parameters.
POST /api/undo
{ ... }Takes no parameters.
POST /api/undo_history
{ ... }Takes no parameters.
POST /api/unlink_objects
{ ... }Takes no parameters.
POST /api/uv_info
{ ... }Takes no parameters.
POST /api/uv_unwrap
{ ... }Takes no parameters.
POST /api/vertex_info
{ ... }Takes no parameters.
POST /api/world_info
{ ... }