API reference

The complete surface: 717 Unreal Engine endpoints and 364 MifBlender operations, generated from the live registry (self_audit and describe_endpoint for Unreal, the addon’s operation tables for Blender). A name that does not exist cannot appear here, and each parameter list is the vocabulary that endpoint enforces.

16 matching entriespress / to search

apply_spline_to_landscape

Unreal EngineLandscapeundoable
16 parameters and request shape
NameTypeRequired
landscapestringoptional
actorPathstringoptional
splineActorstringoptional
splinestringoptional
componentstringoptional
startWidthstringoptional
endWidthstringoptional
startSideFalloffstringoptional
endSideFalloffstringoptional
startRollstringoptional
endRollstringoptional
subdivisionsstringoptional
raiseHeightsstringoptional
lowerHeightsstringoptional
paintLayerstringoptional
editLayerstringoptional
POST /api/apply_spline_to_landscape
{ ... }

bake_landscape_to_static_mesh

Unreal EngineLandscapeundoable
5 parameters and request shape
NameTypeRequired
landscapestringoptional
actorPathstringoptional
pathstringoptional
lodstringoptional
collisionstringoptional
POST /api/bake_landscape_to_static_mesh
{ ... }

bind_landscape_rvt

Unreal EngineLandscapeundoable
4 parameters and request shape
NameTypeRequired
landscapestringoptional
actorPathstringoptional
runtimeVirtualTexturesstringoptional
createVolumesstringoptional
POST /api/bind_landscape_rvt
{ ... }

create_landscape

Unreal EngineLandscape
16 parameters and request shape
NameTypeRequired
locationstringoptional
scalestringoptional
componentsXstringoptional
componentsYstringoptional
quadsPerSectionstringoptional
sectionsPerComponentstringoptional
materialstringoptional
landscapeMaterialstringoptional
layersstringoptional
heightModestringoptional
amplitudestringoptional
frequencystringoptional
seedstringoptional
labelstringoptional
folderstringoptional
editLayersstringoptional
POST /api/create_landscape
{ ... }

diagnose_landscape

Unreal EngineCooked contentread-only
1 parameter and request shape
NameTypeRequired
limitstringoptional
POST /api/diagnose_landscape
{ ... }

diagnose_landscape_draws

Unreal EngineCooked contentread-only
1 parameter and request shape
NameTypeRequired
limitstringoptional
POST /api/diagnose_landscape_draws
{ ... }

export_landscape_heightmap

Unreal EngineLandscaperead-only
10 parameters and request shape
NameTypeRequired
landscapestringoptional
actorPathstringoptional
filestringoptional
x0stringoptional
y0stringoptional
widthstringoptional
heightstringoptional
asDatastringoptional
editLayerstringoptional
overwritestringoptional
POST /api/export_landscape_heightmap
{ ... }

import_landscape_heightmap

Unreal EngineLandscapeundoable
14 parameters and request shape
NameTypeRequired
landscapestringoptional
actorPathstringoptional
filestringoptional
datastringoptional
widthstringoptional
heightstringoptional
x0stringoptional
y0stringoptional
minZstringoptional
maxZstringoptional
editLayerstringoptional
flipXstringoptional
flipYstringoptional
tilesstringoptional
POST /api/import_landscape_heightmap
{ ... }

landscape_info

Unreal EngineLandscaperead-only
0 parameters and request shape

Takes no parameters.

POST /api/landscape_info
{ ... }

paint_landscape

Unreal EngineLandscapeundoable
19 parameters and request shape
NameTypeRequired
landscapestringoptional
actorPathstringoptional
layerInfostringoptional
layerstringoptional
infostringoptional
centerstringoptional
radiusstringoptional
weightstringoptional
falloffstringoptional
editLayerstringoptional
modestringoptional
strengthstringoptional
kernelstringoptional
amountstringoptional
noiseScalestringoptional
noiseModestringoptional
seedstringoptional
visibilitystringoptional
maskstringoptional
POST /api/paint_landscape
{ ... }

register_landscape_layer

Unreal EngineLandscapeundoable
7 parameters and request shape
NameTypeRequired
landscapestringoptional
actorPathstringoptional
layerNamestringoptional
layerstringoptional
layerInfostringoptional
layerInfoPathstringoptional
templatestringoptional
POST /api/register_landscape_layer
{ ... }

sample_landscape

Unreal EngineLandscaperead-only
4 parameters and request shape
NameTypeRequired
landscapestringoptional
actorPathstringoptional
pointsstringoptional
editLayerstringoptional
POST /api/sample_landscape
{ ... }

sculpt_landscape

Unreal EngineLandscapeundoable
22 parameters and request shape
NameTypeRequired
landscapestringoptional
actorPathstringoptional
centerstringoptional
radiusstringoptional
modestringoptional
amountstringoptional
falloffstringoptional
targetZstringoptional
editLayerstringoptional
strengthstringoptional
kernelstringoptional
noiseScalestringoptional
noiseModestringoptional
seedstringoptional
intervalstringoptional
terraceSmoothstringoptional
thresholdstringoptional
iterationsstringoptional
rainAmountstringoptional
sedimentCapacitystringoptional
rainDistributionstringoptional
maskstringoptional
POST /api/sculpt_landscape
{ ... }

set_landscape_edit_layers

Unreal EngineLandscape
4 parameters and request shape
NameTypeRequired
landscapestringoptional
actorPathstringoptional
enabledstringoptional
discardLayerDatastringoptional
POST /api/set_landscape_edit_layers
{ ... }

set_landscape_edit_mask

Unreal EngineLandscapeundoable
6 parameters and request shape
NameTypeRequired
landscapestringoptional
actorPathstringoptional
regionstringoptional
valuestringoptional
clearstringoptional
invertstringoptional
POST /api/set_landscape_edit_mask
{ ... }

set_landscape_nanite

Unreal EngineLandscape
7 parameters and request shape
NameTypeRequired
landscapestringoptional
actorPathstringoptional
enabledstringoptional
lodIndexstringoptional
skirtstringoptional
skirtDepthstringoptional
rebuildstringoptional
POST /api/set_landscape_nanite
{ ... }
API reference: Unreal Engine endpoints and Blender operations | MifBridge