API reference

The complete surface: 717 Unreal Engine endpoints and 364 MifBlender operations, generated from the live registry (self_audit and describe_endpoint for Unreal, the addon’s operation tables for Blender). A name that does not exist cannot appear here, and each parameter list is the vocabulary that endpoint enforces.

9 matching entriespress / to search

adjust_anim_bone

Unreal EngineAnimPoseundoable
14 parameters and request shape
NameTypeRequired
assetPathstringoptional
pathstringoptional
animationstringoptional
bonestringoptional
rotationstringoptional
quatstringoptional
locationstringoptional
spacestringoptional
modestringoptional
framesstringoptional
retargetstringoptional
meshstringoptional
outputPathstringoptional
bookendstringoptional
POST /api/adjust_anim_bone
{ ... }

compute_hand_grip

Unreal EngineAnimPoseread-only
13 parameters and request shape
NameTypeRequired
assetPathstringoptional
pathstringoptional
animationstringoptional
framestringoptional
timestringoptional
handstringoptional
fingersstringoptional
thumbstringoptional
propstringoptional
propAxisstringoptional
palmOffsetstringoptional
retargetstringoptional
meshstringoptional
POST /api/compute_hand_grip
{ ... }

copy_anim_bone_track

Unreal EngineAnimPoseundoable
9 parameters and request shape
NameTypeRequired
clipsstringoptional
assetPathstringoptional
pathstringoptional
animationstringoptional
fromstringoptional
tostringoptional
pairsstringoptional
spacestringoptional
framesstringoptional
POST /api/copy_anim_bone_track
{ ... }

create_anim_sequence

Unreal EngineAnimPoseundoable
6 parameters and request shape
NameTypeRequired
pathstringoptional
skeletonstringoptional
meshstringoptional
lengthstringoptional
framesstringoptional
frameRatestringoptional
POST /api/create_anim_sequence
{ ... }

get_anim_pose

Unreal EngineAnimPoseread-only
11 parameters and request shape
NameTypeRequired
assetPathstringoptional
pathstringoptional
animationstringoptional
framestringoptional
timestringoptional
bonesstringoptional
spacestringoptional
retargetstringoptional
meshstringoptional
attachstringoptional
placementstringoptional
POST /api/get_anim_pose
{ ... }

read_component_pose

Unreal EngineAnimPoseread-only
14 parameters and request shape
NameTypeRequired
actorPathstringoptional
actorstringoptional
pathstringoptional
componentstringoptional
bonesstringoptional
socketsstringoptional
spacestringoptional
clothstringoptional
sequencestringoptional
framestringoptional
secondsstringoptional
bindingstringoptional
relativeTostringoptional
pointstringoptional
POST /api/read_component_pose
{ ... }

set_anim_bone_keys

Unreal EngineAnimPoseundoable
6 parameters and request shape
NameTypeRequired
assetPathstringoptional
pathstringoptional
animationstringoptional
bonestringoptional
keysstringoptional
allstringoptional
POST /api/set_anim_bone_keys
{ ... }

set_anim_length

Unreal EngineAnimPoseundoable
5 parameters and request shape
NameTypeRequired
assetPathstringoptional
pathstringoptional
animationstringoptional
lengthstringoptional
framesstringoptional
POST /api/set_anim_length
{ ... }

solve_anim_two_bone_ik

Unreal EngineAnimPoseundoable
18 parameters and request shape
NameTypeRequired
assetPathstringoptional
pathstringoptional
animationstringoptional
bonestringoptional
targetstringoptional
relativeTostringoptional
polestringoptional
poleRelativeTostringoptional
keepTipRotationstringoptional
framesstringoptional
retargetstringoptional
meshstringoptional
targetsstringoptional
blendInstringoptional
blendOutstringoptional
additiveOutputPathstringoptional
turnstringoptional
contactToleranceCmstringoptional
POST /api/solve_anim_two_bone_ik
{ ... }
API reference: Unreal Engine endpoints and Blender operations | MifBridge