add_accessory_physics
0 parameters and request shape
Takes no parameters.
POST /api/add_accessory_physics
{ ... }The complete surface: 717 Unreal Engine endpoints and 364 MifBlender operations, generated from the live registry (self_audit and describe_endpoint for Unreal, the addon’s operation tables for Blender). A name that does not exist cannot appear here, and each parameter list is the vocabulary that endpoint enforces.
Takes no parameters.
POST /api/add_accessory_physics
{ ... }Takes no parameters.
POST /api/add_cloth
{ ... }Takes no parameters.
POST /api/add_collision
{ ... }Takes no parameters.
POST /api/add_dynamic_paint
{ ... }Takes no parameters.
POST /api/add_fluid
{ ... }Takes no parameters.
POST /api/add_rigid_body
{ ... }Takes no parameters.
POST /api/add_rigid_body_constraint
{ ... }Takes no parameters.
POST /api/add_soft_body
{ ... }Takes no parameters.
POST /api/bake_physics
{ ... }Takes no parameters.
POST /api/collect_vdb_frames
{ ... }Takes no parameters.
POST /api/fracture_mesh
{ ... }Takes no parameters.
POST /api/physics_info
{ ... }Takes no parameters.
POST /api/set_physics_world
{ ... }Takes no parameters.
POST /api/step_simulation
{ ... }